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Is This The End of the Loudness War?

June 25, 2025 4:00 am in by

The loudness war began in the vinyl era, escalated during the introduction of CDs, and peaked in the early 2000s. Notable examples include Metallica’s “Death Magnetic”, Oasis’s “(What’s the Story) Morning Glory?”, and Red Hot Chili Peppers’ “Californication”, which faced criticism for excessive loudness and compromised sound quality. As new mediums emerged, such as MP3 and streaming platforms, producers initially compressed tracks even more aggressively to stand out in playlists or to optimize them before additional compression during FM radio broadcast.

Producers often choose excessive compression to ensure tracks sound loudest in a competitive environment or to preempt the heavy processing applied by broadcasters, despite knowing it can negatively impact audio quality.

Technical Impact (Dynamic Range Compression)

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Images by bizoo_n via Getty Images.

What is Audio Compression?

Audio compression works by lowering peaks and to be able to boost the quieter parts without clipping, resulting in a more consistent volume. This improves clarity in noisy environments but can reduce dynamic range and increase listener fatigue if overused.

Quantity vs Quality

Audio quality and the subsequent file size is significantly impacted by these factors. 

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Bit depth determines dynamic range and audio resolution, typically ranging from 16-bit (standard CD quality) to 24-bit (high-resolution audio), although 8-bit and 32-bit is used for specific mediums such as 

Bit DepthApprox. Dynamic RangeCommon ApplicationsRemarks
8-bit~48 dBVoice recordings, telephony, retro gaming audioLimited dynamic range; often used in low-fidelity or specialized settings.
16-bit~96 dBCD-quality audio, consumer music recordingsStandard for most music, offering a good balance between quality and size.
24-bit~144 dBProfessional studio recordings, high-resolution audio productionProvides greater headroom and lower noise, ideal for detailed editing and mixing.
32-bit floatTheoretically unlimited (practically around 150 dB or more)High-end digital audio workstations (DAWs), mixing, and processingAllows for extensive post-production adjustments without risk of clipping.

Sample Rate is how many samples per second a measurement is recorded and/or reproduced. Typically either 44.1kHz or 48kHz, but some modern audio recorders can go up to 192kHz.

Bit rate refers to the average amount of data throughput in a given second and it affects audio clarity and detail, with common rates varying from 96 kbps (low-quality streaming) to over 320 kbps (high-quality streaming and digital broadcasts).

The Production Process and the Value of Compression

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When used wisely, compression is an essential tool in audio production. It enhances intelligibility, balances sound levels, and can improve listener experience. But artists, audio engineers, producers, and broadcasters don’t only optimize for listener experience in terms of sheer quality,

Radio Technology’s Role

Radio stations like ours utilise audio processing (limiting, compression, equalization) to stand out amid competition and noisy environments (cars, workplaces). Over the years this has significantly influenced audio production trends, emphasizing volume over dynamics.

  • FM Broadcast Processing: Multi-band compressors and limiters aggressively control audio dynamics for maximum loudness. FM radio’s analog nature inherently limits audio quality, typically equivalent to roughly 16-bit depth and around 96-128 kbps. Despite these limitations, FM radio remains widely accessible and popular, ensuring its continued relevance.
  • Digital vs Analog Radio: Digital broadcasting (e.g., DAB, online streaming) allows greater control and consistency, aligning more closely with modern loudness standards (EBU R128). Digital streams typically range from 128 kbps to 320 kbps, often using 16 to 24-bit depth.
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Audio Mediums and Listener Control

Different mediums influence how audio is produced and consumed:

  • Cinema: Offers high dynamic range due to controlled acoustic environments and listener inability to adjust volume individually. Cinema audio typically utilizes 24-bit depth with bitrates often exceeding 640 kbps.
  • Home and Personal Audio: Listeners typically control volume directly, influencing preferences for clearer, dynamic audio.
  • Streaming and Digital Platforms: Standards like LUFS ensure consistent listening experiences across devices, reducing the listener’s need for frequent volume adjustments.

Listener Expectations

Listeners now value clarity and dynamics over loudness, influencing producers to revert to higher-quality mastering practices. This shift reflects growing listener education and fatigue awareness.

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Current Industry Challenges and Trends

Audio engineers and producers currently face challenges balancing traditional loudness expectations with modern demands for dynamic, high-fidelity sound. With rapidly evolving technologies and normalization standards, professionals must adapt quickly to ensure quality across platforms. Industry adoption of standards like LUFS and EBU R128 underscores a commitment to preserving audio quality.

Future of Audio Quality

Emerging technologies like spatial audio and immersive formats (e.g., Dolby Atmos) promise richer listening experiences. Audio professionals will increasingly focus on maximizing these formats’ potential. The trend towards loudness normalization across streaming platforms suggests the loudness war may finally end, prioritizing audio dynamics and clarity in coming years.

The era of prioritizing volume at the expense of sound quality is ending. The combined effect of modern technologies, industry standards, and listener demands ensures clarity and dynamic audio become the new industry standard.

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